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PROJECTS
Portfolio of Work
TEMPLE VR
VR puzzle game involving redirecting a path of light using rotatable mirrors towards the goal. Developed for Google Cardboard and Gear VR in a team of four for Liminal VR.
For this project I was the lead game designer and programmer as well as assisting with art.

NOT FOR DINNER
Winner of the World Skills 2019 Melbourne east regional competition.
You are now a fish. Unfortunately stuck in a restaurant kitchen. It's a good thing you are strong enough to send you body ragdolling through the air and to you freedom!
Team of two created in a six hour game-jam.

DOUBLE DOLLARY-DOO
Prototype Side scroller beat 'em up set in the streets of an exaggerated stereotypical Australia. Fight through hoards of giant spiders, kangaroos and drop bears!

GET IN TOUCH
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